Define success and goals for Horizon World. As Meta PM. # Intro ### Product description Platform where users can engage with UGC immersive content and have social interaction, engagement with brands, gaming, creation experiences. Accessed by VR headset, mobile app, web access ### Goal Drive engagement and adoption of Horizon platform among broader Meta users # Journey - Success metrics ### Viewer Sign up on Horizon New user sign ups per week Discover New users per week seeing Horizon content Avg no. of clicks to enter first world to spend 15+ min Activate, engage in first world # of users spending 15+min in first world Median eng time in first world Re-engage in more worlds D7 D30 retention of viewers # of worlds visited for 15+ min per WAU % of WAU having meaningful engagement (measured by 15+ min engagement in a world + having either social interaction, positive interaction with environment, creating something) Churn rate Monetize $ spent per eng hour per WAU ### Creator Sign up New creator sign ups per month Onboard and learn New creators completing onboarding steps, learning task completions Create first world Avg clicks to create new world New creators who have explored 75% of core features Publish on Horizon platform Time to publish per new world # of new worlds published per weekly active creator Re-engage to track metrics, dashboard % of weekly active creators visiting dashboard metrics Avg unique visitors per world per day spending 15+ min Monetize $ earned per hour of engagement $ earned per world per day ### Platform Moderation # of reported interactions # of reports resulting into viewer/creator/world bans Performance Avg Latency/session Buffer rate or data packet loss rate A/V sync lag